Selasa, 28 Oktober 2014

d3 Takes Over The Philipp Plein Catwalk During Milan Fashion Week

When fashion event production house Villa Eugenie knocked on Jo Pauly of Visual Solutions' door, Pauly knew he would be up for an interesting challenge. Having built up a strong working relationship over the years with Villa Eugenie, AV consultancy & production management company Visual Solutions specialise in highly complex video productions - exactly the type of projects Villa Eugenie like to come up with.


It quickly turned out Pauly was right about the challenge, when Villa Eugenie layed out the plans for Philipp Plein's S/S 2015 fashion show during Milan Fashion Week: creating a fully projected underwater world, plus a series of dresses that would be projected on as well. As soon as the location was confirmed, Pauly started drawing the set in Vectorworks and continued putting a team of people together to ensure the project could be delivered to the highest standard of quality.



Pauly, who has used d3 for the past two years, says: 'This was a challenging project in many ways. We were working together with the creative set building team to ensure the rock-like structure that formed the backwall for the catwalk was as true to life as possible. Every little nook, crack and cranny in the surface was reworked in Maya by my team. Plus, we were to make absolutely sure no shadows were cast on the models or the back wall. That means we carefully had to position the models on the catwalk in relation to projector placement.'


Pauly used d3 to simulate the show for two reasons: firstly, the client would be able to give feedback and Pauly would be able to make changes straight away, continuing to build the show and working through the creative evolution of the project. Secondly, technical issues could be avoided far ahead of the install. Says Pauly: 'Things like audio, lights being in the way, where the audience will be and what their viewpoint is, shadows: those sort of things can easily be identified in the d3 simulator and dealt with before they become actual on-site problems. No alarms, and no surprises - it's what the production team strive for and what the client should expect.'


Dressed for the challenge


Projecting perfectly on the knee-length, billowing white dresses was the most challenging part of the job. The twenty models wearing the same dress would move into their positions during the show's finale, after which a variety of patterns were projected on the fabric. Pauly mentions this was tricky, but he came well-prepared: 'I had an actual 3D foam model made of one of the catwalk models wearing the dress in question, so we could start working with that straight away. She was scanned and imported into d3 as a screen - doing it this way gave us the great results we were after. We used d3 to identify precisely where the models should stand for the projections to work best - that was quickly and easily done in the 3D stage simulator.'



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